Showing all 10 results
Eleven mushrooms, the pretty kind that turns out to be poison.
Five tattered banners that look like they’ve survived a campaign or two.
Five half-melted candles for a base caught mid-ritual.
Five sets of broken bones for the part of the story that happened first.
Five bent and broken fence pieces for bases that have already lost the fight.
Five twisted branches with nothing left living on them.
Ten broad leaves for dense, shadowed undergrowth.
Ten weathered markers to turn any base into a plot in the ground.
Ten trailing strands for bases that look overgrown, not tended.
Twenty-three pieces of broken slate, enough to base a whole unit with no repeats.
End of content
No products in the cart.