Tabletop Role-Playing Games

TTRPGs in New England

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Ironweld — Summer 2026

Everwinter — Winter 2026

Wicked Dicey runs tabletop role-playing game sessions at Ironweld and Everwinter. Each convention features a full slate of three to four hour one-shots running Friday through Sunday, across systems like D&D 5E, Pathfinder, Mork Borg, DCC, Daggerheart, Coyote & Crow, and Hero Quest. All you need to sign up for a session is a Convention Pass, Day Pass, or Kid Pass. Most sessions are beginner friendly and all materials are provided.

We work with established TTRPG creators and publishers to bring real depth to the schedule. Danger Wizard is a professional Dungeon Master service based in Somerville, MA that runs games for communities across New England. Duck and Crow Press is an indie publisher of player-driven adventures designed to work across OSR and traditional systems. Both have built sessions for our events, and the result is a slate that goes well beyond the usual convention D&D table.

Multiple Systems

D&D 5E, Pathfinder, Mork Borg, DCC, Daggerheart, Coyote & Crow, Hero Quest, and more. New systems every event.

One Pass Gets You In

A Convention Pass, Day Pass, or Kid Pass is all you need to register for any session.

Honor and Glory

Stories you’ll tell at the bar after the session ends.

Role Playing Game Set Up with Dices Board Cards Character She

The TTRPG world is bigger and more interesting than it’s ever been. Indie publishers are putting out games that push past traditional fantasy in every direction. DriveThruRPG is the largest digital marketplace for tabletop role-playing games and where most indie creators sell their work, and itch.io hosts a deep catalog of small-press and zine-format games worth digging through. For tournament-style and convention play, the Roll20 and Foundry VTT communities are also worth a look. A lot of what shows up on our schedule comes from that ecosystem.

If you’ve only ever played D&D, the conventions are a good place to try something else. Mork Borg is brutal and fast. DCC funnels have you running three to four characters into a meat grinder. Daggerheart is a newer narrative-driven system from the team behind Critical Role worth getting your hands on. Coyote & Crow is an indigenous-created sci-fi setting that reimagines the Americas without colonization. Every session is run by a GM who knows the system and wants you to have a good time.

How it works

Four steps to the table.

1

Buy a Ticket

Convention Pass, Day Pass, or Kid Pass. Any one gets you in.

2

Pick a Session

Browse the schedule for the event you’re attending.

3

Check In

Show up to General Registration on day one.

4

Find the GM

Check in with the GM at the table when your session starts.

Ironweld — Summer 2026

Everwinter — Winter 2026

Important

Why Attend Wicked Dicey Events?

Whether you’re a seasoned veteran or brand new to gaming, Wicked Dicey welcomes everyone. We love experienced players, and we love seeing newcomers dive in. Can’t wait to see you at one of our events!

Community

Connect with fellow gamers and make lifelong friends.

Fun

Enjoy a weekend full of games, laughter, and unforgettable memories.

Competition

Test your skills against some of the best players in the freaking world.

Humor

Laugh until it hurts.

FAQs

Find all the answers in this frequently asked question section.

A TTRPG is a collaborative storytelling game where players take on characters and explore adventures guided by a game master. Popular systems include Dungeons & Dragons, Pathfinder, and indie story-driven games.

No. Our events welcome new players and many sessions are beginner-friendly, with game masters ready to guide you through the basics.

TTRPG sessions are listed as part of the event schedule. You can register in advance through the website or sign up at the convention if space is available.

Game masters usually provide everything you need, including character sheets and dice. If a session requires something specific, it will be noted in the description.

Expect a mix of classics like D&D alongside indie systems, narrative-driven one-shots, and experimental games you might not find anywhere else.

Most sessions run between 2 and 4 hours, depending on the game system and story.

Yes. Many tables have space for groups, and you can sign up together if seats are available.

Most TTRPG sessions are included with your event pass, though some special games may require an add-on ticket.

Sessions are led by experienced game masters, storytellers, and designers from the community who know how to create fun, engaging experiences.

You get access to creative GMs, unique scenarios, and a community of players who love roleplaying as much as you do. It’s a chance to try new systems, tell stories, and make memories around the table.

Yes. Dungeons & Dragons is a staple of our TTRPG lineup, with adventures for both new and veteran players.

Wicked Dicey hosts TTRPG sessions at conventions and retreats across New England, including Boston-area events like Everwinter and Ironweld.

Absolutely. Alongside classics like D&D and Pathfinder, we feature indie RPGs and one-shots that let you explore new styles of storytelling.